Well I finally did it. I finished that last quest in Fallout 76.
I was doing one of my favorite Events called Line in the Sand where you have to defend a military base against hordes of weapon wielding zombies called the Scorched.
And I love fighting off hordes of zombies to defend a fixed point. It really get my battle lust going and I love not having to wait for more enemies to show up.
I get to just keep on fighting and that makes my inner Klingon very happy.
And that’s when it happened : one of my fellow warriors fell in combat right in front of me, I revived him, and just like that, it was over.
I was done. I had completed all that was completable in Fallout 76. I had beat the game to the maximum level possible.
So now what?
After the first flush of victory, the inevitable feeling of loss kicked in. It has been really nice having a game that I could play for as long as I like every day for like six weeks, and now it was technically over. I was going to miss having that safety blanket.
It’s a lot like finishing a really good book. No matter how great the ending was or how much you enjoyed it, now you’re suddenly back in the pre-book world and you have to find something else to read and it probably won’t be as good and it’s all a bit sad.
Or like the day after Xmas. Call it the Boxing Day Effect. Or for us nerdy types, the post convention blues that set in when you have to go back to mundane life.
You get over it and move on, but for a little while, it’s depressing.
Of course, I don’t have to stop playing. After all, I have had a surprisingly large amolont of fun playing with no plotlines to progress at all. I could just keep going like these level 400+ people I see from time to time.
Or I could create a new character and start over. Could be a lot of fun going through the quests and things a second time, knowing what I know now, and building an entirely different kind of character.
A melee warrior, maybe, or a pistol packing desperado. Or someone who gets by on their charisma and luck. There’s plenty of fun possibilities.
But odds are that I am pretty much done with the game. I’m burned out on the game. It’s all started to seem like doing the same thing over and over forever, and that is pretty much fatal to any game no matter how good it is.
Makes me wish it could have as open a modding scene as Fallout 4 or Skyrim. That way there could be mods with more story content, new locations, more monsters, n all that other good stuff.
Plus, of course, loads of perverted sex of all kinds.
But a public MMO can’t be that open. It’s one thing to mess with the local copy of the game for your own amusement, quite another to mess with the world you share with millions of other players.
Believe it or not, there are some people who do NOT want to see my character get fucked up the ass by every male character and monster in the game,.
Weird, I know.
More after the break.
From dusk to dawn
As the sun sets on my first Fallout 76 character, it rises on my second.
I knew I wanted to make him a post-apocalyptic barbarian type, big and beefy and prone to stabbiness, but when I went to name him, I was also feeling horny and perverted and full of mischief.
So I named him Slab Tailsplitter. Slab as a shoutout to the nicknames Mike and tbe Bots give Reb Brown’s character in the classic MST3K episode Space Mutiny.
And Tailsplitter because I wanted something really perverted (furverted, in fact) and gay sounding and I figured calling him Slut Buttrammer would get me banned.
In a similar vein, when it came time to name his home base, I took a cue from all those awesomely gay PNW place names like Mount Bachelor and Mount Husband and called his base Mount Stallion.

I had to look at a LOT of horse butts to find that image.
The things I do for you people.
I figure, I should get my perverted jollies where I can, plus I am a radically pro-sex person and wish to express my broad acceptance of all things sexual without any shame or guilt over what is a natural and wonderful thing called fucking.
But mostly it’s the perverted thing.
I have also checked out a free CCG (Collectible Card Game) type game called Animation Throwdown : The Quest For Cards.
It features characters from Family Guy, American Dad, King of the Hill, and Bob’s Burgers, and it’s pretty good.
The comedy is decent. I mean. my thighs remain unslapped but it’s not unfunny and that is what is important.
Mildly amusing beats offensively stupid every day of the week.
And the system is interesting in that card combos are built right into the game. There are character cards and then there are object cards. You play a character card and then on a subsequent turn you play an object card on that character and that transforms the character into a new, more powerful form,
For example, when I played “Costume” on Meg from Family Guy she turns into Sexy Cat Costume Meg, and when I played “Drugs” on Chris he turned into Nose Picking Chris for some reason.
Look, I didn’t write this stuff.
The great thing about the combos is that it keeps the game fresh. Any new card unlikes many possible combos and yet it’s all still easy to understand.
So so far, so good. I haven’t gotten all that deep into it but it looks to be both funny and interesting when it could have been neither.
That’s it for today’s edition of Diary Of A Gaming Addict.
I will talk to you nice people again tomorrow.